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I couldn't sleep...

And, wracking my brain for something worthwhile, I finally came up with a puzzle idea I could do "in a couple of hours". Almost exactly 12 hours later, I present to you: Ice-9!

I hope.





Comments

zwol
Dec. 6th, 2008 01:43 am (UTC)
I think it's a fundamental thing with me and "rotate four squares clockwise about this point". I was consistently confused by what the squares did when I clicked, and it seemed to take an enormous number of clicks to move a tile any distance.

I'd find a bejeweled-style "swap these two tiles" mechanic much more playable.
davien
Dec. 6th, 2008 04:34 pm (UTC)
I concur about the mechanics. However, I'd vote for a click on the block to move, and arrow to the direction you want to move it, maybe?

Or click source, click target?

But yes, the rotating does not deliver the expected results.

Also, I feel kind of stupid. I can't figure out how this is supposed to play. I line up blocks, and they don't disappear. It's only specific blocks? Arg. I'll keep playing.
kaolinfire
Dec. 9th, 2008 04:05 pm (UTC)
I've updated the visuals a fair amount so all the different colors should be clear (some folks weren't seeing the different blues, or the blues + purple...). Also the rotating might be clearer now?

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