quasi random (kaolinfire) wrote,
quasi random
kaolinfire

more fun with blender

Found a nice Tree Maker by Blender Dungeon. Took some playing with (and a couple of crashes) to get something nice out of it, but I think I might have started to get the hang of it (started to, because I stopped once I got something I could run with). Next trick--exporting the tree without the script... and without losing the textures. ((the leaves, specifically)). Though I think I did fairly darn well for all that. Also learned some things about textures and bezier curves and the like, since last render. The whole "sleep on it" effect. And I've got more tricks (robot animation) up my sleeve, when I can get to it.

Blender rocks. All the people that support blender rock.

Anyway...



...



...



All this is brought to you by the worst case of coder's block in recent history. I've got so much I need to not even be doing, anymore--just _have done_. There's no time for doing. I need to make this an obscenely long week, and I need to stop playing around. I need to get past this block on this one project, so ... stuff can happen. There's a lot more stuff that needs to happen. I was supposed to have so much more done this weekend.

So much.
Tags: blender, procrastination, squirrel, tired
Subscribe

  • feedback loops

    Ah, feedback loops. I was kind of out of sorts, yesterday, and for some reason had a lot of diet coke (to try to feel better, though I "knew" it…

  • What would I say?

    What would I say, if I were here? It's 2014, almost 2015—though on and off this year, I've been sure it was 2015. Something about that number. Next…

  • a list of games....

    A friend recently asked for a list of all the games I have available. And I'd made most of this list up a week ago, for someone else, and figured,…

  • Post a new comment

    Error

    default userpic

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.
  • 7 comments