quasi random (kaolinfire) wrote,
quasi random
kaolinfire

another tetris post

I've stopped using lcc. It was driving me crazy. Now using mingw for my windows compiling (which means gcc). I've integrated sound that should be cross-platform (openAl) with ... minimal difficulty. spent most of the time on http://www.flashkit.com picking out freeware sounds that might be nice. It's ... eh. .. a mixed bag. And slows down my computer something fierce. I don't think I'm going to actually use the 3d-ness of openAl because I just don't care anymore. But I do want the game to be cool. Todo: maybe clean up the sounds, clean the 'speed' up some, make sounds and 'tracers' optional, and... yeah... eh... feedback desired, if you can spare any.
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