Then I need to do a "top scores" list, probably do the text cleaner (antialiased? or actual stroked text? AND antialiased? hmm.... hmm.)
and then I've got ideas, ideas, ideas, for a non-traditional tetris mode. :) that I haven't seen before, so maybe other people haven't seen them either.
and then... what? where? what, really? I can't remember. Again. Hmm. An installation program would be good. Or something. I really need to get the special effects going on in the background. Unfortunately, the cleanest way I'm seeing to do _those_ is with a power of two texture... so then rendering the falling block to that, and then mapping it back to the "whole" of the screen, somehow, ... in ... umm ... orthographic mode, I think it would have to be... can you STREEEEEEEEETCH a texture to fit a quad? almost certainly, right? Hmm.
Maybe I'm having ideas. Maybe. Though, back to... yeah, getting the falling block to mesh with the projection projection. oy. I think it's simple math (I mean, it's just matrices, right?) but I'm sure I'd mess it up. And I don't know how fast it could be trying to do it myself. But I'm not getting how to get the toolkit to do it. argh?
Maybe I should just play with some other ideas for a while. But... but but but.