quasi random (kaolinfire) wrote,
quasi random
kaolinfire

starcraft

I made a Hunters-based map. It's pretty... down and dirty. And down. And dirty.

basically it sets up each pair of the eight players in base chokepoints... and then those four lead out into the center, which is moderately gas/mineral rich.

amy and I can usually, at this point, take three computers easily. this map is... hell. :) a very nice hell. we played as terran and zerg versus two protoss and a zerg... probably seven times. lost each one.

learned a bit, but still lost. quickly, even. we haven't made it past the first chokepoint yet.
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